2016年3月31日最新雅思写作真题大作文范文

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摘要:2016年3月31日雅思大作文真题是要求我们就现在孩子玩游戏时间多于运动时间的情况展开讨论。这样的问题老生常谈,每年的雅思考卷上出现类似真题的频率都很高。一起来看看关于这道真题的范文吧!

3月31日的雅思写作大作文考了这样一个话题:Today many children spend a lot of time playing computer games and little time on sports.现在小孩子花很多的时间玩电脑游戏,花在运动上的时间很少。命题者要求我们分析出现这种现象的原因,并要我们分析这样带来的是积极影响还是消极影响.一起来看关于这个话题的范文吧!


2016年3月31日雅思写作真题大作文范文汇总

Task:

Today many children spend a lot of time playing computer games and little time on sports. Why is it? Is it a positive or negative development?

具体思路分析:

第一段描述现象引出话题,明确文章框架结构并表明观点,即孩子在电脑游戏上花太多时间,运动的时间较少是消极的发展趋势。

第二段陈述什么原因会导致该现象的发生,即为什么孩子们花更多的时间在打游戏上而不是做运动。

第三段与第四段陈述为什么该现象是一消极的发展趋势。

第五段总结全文。

Sample answer:

Nowadays, it is common that a large number of children incline to spend more time on computer games than sports. Some people claim that it is acceptable and understandable, however, from my perspective, spending enormous time on computer games instead of sports is a negative development both for children’s growth and harmonious society. Therefore, the essay aims to explore factors influencing that unexpected phenomenon and reasons why it is a disadvantageous development.

The reasons for such a craze, come as follows. Firstly, the prosperity of Internet environment and prevalent advertisement campaign make it more convenient for cyber addicts to get access to various sorts of online games. In addition, the current students attach more importance to possess exciting experiences rather than healthy lives in order to release their study pressure, more often than not, it is computer games that meet their demands best.

Nevertheless, there seems to be some undesirable consequences under that phenomenon. To begin with, excessive use of Internet has been undermining our interpersonal relationship offline. Chances are that they are unconsciously leak their personal information by communicating with online players. That is why cyber fraud is becoming increasingly rampant there. What is worse, the addiction to playing online games, over-regraded as the virtual environment, may lead to impulsiveness and irrationality. Therefore, children are more likely to behave unethically and even commit crimes, contributing to destroy social harmony.

Another perceived disadvantage is that it is detrimental for their healthy growth. Unlike doing exercises, playing online games make kids form sedentary lifestyles, causing obesity which would induce illness, like high blood pressure and diabetes.

Consequently, spending substantial time on online game is a negative development both for the society and children’s growth. Kids are supposed to be encouraged to do more exercise to keep fit in the long run.

(300 words)

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